The topics and questions on which this workshop’s papers and discussions will focus include:
- Authoring for diverse Web-based Virtual and Augmented Reality experiences (e.g. from handheld AR to fully immersive VR)
- Browser support for interaction paradigms and techniques that support seamless switching between various multi-source and single source Virtual and Augmented Reality representations
- Usage of low-level Web-browser technology (e.g., Web Assembly, Workers, WebAudio, WebGL) and decentralized Web protocols (e.g., IPFS)
- User interface layouts in dynamically reconstructed spatial environments
- Standards for accessing device poses, spatial information (e.g., semantic information about scene geometry), input / output capabilities
- Collaborative Web-based Virtual and Augmented Reality interaction
- Collaboration between users on a heterogeneous collection of devices (AR to VR, handheld to immersive headworn displays)
- Privacy and security expectations of users when accessing the Web
- Policies, best practices and guidelines for Web-based Virtual and Augmented Reality experiences