This page is the draft agenda for the Fourth Meeting of the community of experts seeking open and interoperable AR through Standards as of October 18, 2011.

The meeting will begin promptly at 9:00 AM on Monday and at 8:30 AM on Tuesday. On Monday the meeting will close at 18h00. On Tuesday, October 25, the meeting will close at 15h30 and be followed by a social event.
Delegates are highly encouraged to plan to remain for both days in their entirety. We also recommend that you read the position papers and pre-reading materials for this meeting.

Delegates who wish to attend in person must register and make fee payment via this form

If you can't make it in person, it will be possible to follow sessions on the Ustream channel.

Agenda At-A-Glance

Session Description and details are provided in the section below. Click on Session Title to jump to description and speaker names.

October 24, 2011

ID Time Session Title
1 9:00-9:15 AM Opening
2 9:15-10:30 AM Reports from SDOs
  10:30-11 AM Coffee Break
3 11-12:00 AM Reports from SDOs part 2
4 12:00-12:45 PM Web AR Stack and AR Reference Model
  12:45-1:45 PM Luncheon
5 1:45-3:00 PM Collaborative session on SDO scope
(update to the AR Standards Landscape)
  3:00-3:30 PM Coffee Break
6 3:30-6:00 PM Breakout Sessions
     

October 25, 2011

ID Time Session Title
7 8:30-9:15 AM Review of Day One achievements and Day Two Opening
8 9:15-10:30 AM New Opportunities & Challenges for AR Part A
  10:30-11 AM Coffee Break
9 11-12:15 PM New Challenges for AR Part B
10 12:15-1:00 PM Advance community resources
  1:00-2:00 PM Luncheon
11 2:00-3:30 PM Next Steps and Meeting Conclusions
  3:30-4:00 PM Transit
  4:00-6:00 PM AR-4-Basel Application Showcase and Celebration

Detailed Session Descriptions

Session 1

Title: Opening Address
 
The meeting chair, Christine Perey, will kick off the meeting with a short welcome message. We will frame the key meeting objectives as well as review the agenda and discuss program details.

Session 2 and 3

Title: SDO Presentations

There are multiple international Standards Development Organizations (SDOs) seeking to increase AR reach (audience), flexibility and robustness of final services to end users. The domains of expertise, memberships, Intellectual Property policies and view points of these SDOs differ. The objective of sessions 2 and 3 is to formally introduce those Standards Development Organizations (SDOs) currently working separately to put in place existing or to develop new standards that can be utilized by open Augmented Reality systems in the future.

Any SDO with potential contributions to the future of AR is solicited to present during these sessions. Access to public documents describing the activities, and which will inform delegates for discussion during the meeting, are provided via links in the table.

Standards Development Organization Speaker/Representative

Open Mobile Alliance

 

Doug Knisely, Qualcomm (on behalf of OMA)

W3C

 

Rob Manson, MOB Labs

Lars Erik Bolstad, Opera

Khronos Group Neil Trevett, NVIDIA
ISO/JTC 1 SC24 AR Study Group

Gerry Kim, Korea University

ISO/JTC 1 SC29 MPEG-V

 
Web3D Consortium Anita Havele, Web3D Consortium

Open Geospatial Consortium

 

George Percivall, OGC

Session 4

Title: Web AR Stack and Augmented Reality Reference Model

During Session 4, the presentation and discussion will focus first on the Web AR Stack prepared and presented by Robert Manson, MOB Labs.

We will then be introduced to the Draft AR Reference Model. This continuation of the subject covered in the third meeting (also session 4) is presented and proposed by George Percivall, Chief Architect of the OGC.

The AR reference model is based on two International standards for software architecture: IEEE 1471 and ISO/IEC 10746. The presentation will use the architectural viewpoints defined in ISO/IEC 10746 Reference Model for Open Distributed Processing (RM-ODP):  Enterprise, Information, Computation, Engineering and Technology.

The discussion following these presentations is an opportunity for the participants to provide feedback and input to the draft reference model and AR stack based on state of the art and needs of all ecosystem segments (e.g, developers, content providers, network operators, handset manufacturers, etc).

Session 5

Title: Scope of Work of SDOs with respect to AR

With the background provided during the first four sessions of this meeting, the delegates will collaborate to diagrammatically portray the domains of maximum interest to each of the SDOs and industry organizations (members), and to put these into the AR Reference Model.

The objective is to create a framework which depicts the current work and shows direction of future work (to fill areas neglected to date).
 
In this process we will depict the intersections and overlaps in such a fashion that the organizations can then further define their agendas and establish collaborative task forces for achieving their mutual objectives with minimal conflicts or redundancies.

The outcome of this session will be documented via (at least) an updated version of the AR Standards Landscape Community Resource (created Oct 2010).

Session 6

Title: Breakout Group Meetings

At the conclusion of Session 5, the participants will determine the breakout groups to which they wish to contribute.

The breakout sessions can focus on specific sections of the new AR Standards Landscape, on the improvement of any other Community Resource, or may also serve as the first face-to-face meeting of a Special Interest Group within the community.

Session 7

Title: Day Two Welcome

On the second day of the meeting we will begin at 8:30 AM with a detailed synthesis of the first day’s achievements. Beginning at 9 AM, we will set the stage for the second day’s sessions designed to examine new challenges and to hear the progress being made by industry and researchers working on the future of Augmented Reality.

Session 8 and 9

Title: New Opportunities and Challenges for AR

In this session we will have six topics covering a variety of new issues that are already impeding the growth of the industry, or new opportunities for collaboration towards AR growth in the near future.
 

Topic Speakers

AR and Device Fragmentation

Creating consistent user experiences across an ever expanding catalog of devices is challenging for AR developers and for the providers of tools for AR content and experience development. What are the possible options to address the proliferation of device profiles for AR?

Jens de Smit, Layar

Indoor Location and Positioning for AR

?For AR to truly reach its potential for users, there must be methods to determine position and orientation when and where outdoor location systems are weak or out of reach. ?During this session we will hear about approaches to address indoor positioning with existing technologies and using as many standards as available today. ?What are the solutions for indoor user positioning? ?What frameworks will be necessary to provide the user pervasive services, regardless of the technology in use????

Martin Adam, mCRUMBS

Standards for Personal Hands-Free Displays for AR

Many applications for AR require that the user’s hands manipulate or hold an object in a position. AR Eyewear is one approach to solving the problem.
– How will personal visualization devices, such as AR Eyewear, receive user context information from a variety of sensors in the environment and how will it communicate to and from the user’s applications on the computing device and in the cloud??

– What standards can be used to address the challenges of connecting accessories to our mobile devices??

– What remains to be standardized and how can this process begin with the greatest probability of success?

Wallen Mphepö

Extensions to KML for Augmented Reality

Lechner slides
Rouzati slides

The point of this session is to describe extensions to KML to meet the needs of AR by focusing on two existing items: ARML and KARML. By focusing on these as starting points, to spur discussion, the goal is to reflect on what these extensions currently do and don't yet do as a way of understanding what is missing, based on previous day's discussion. Read pages about KARML and chapter 5 of the position paper submitted by Martin Lechner and the KARML reference page.

 

Martin Lechner and Hafez Rouzati

AR and Sensor Web Enablement

With the Sensor Web, sensors which are in the environment are accessible for Augmented Reality. For example:
1. AR can be used to simply visualize sensor data (near real time or past) in the vicinity of a user
2. AR experiences can be generated on the basis of sensor data

What interfaces do we need? What can be done with available interfaces? What level of semantic interoperability is required?
What are some of the new SWE community initiatives that could be of interest to AR developers? Read the position paper.

Ingo Simonis, Geospatial Research & Consulting

AR and 3D

The world is a 3 dimensional space, and yet, many AR tools and content are lacking in their ability to represent and manipulate 3D space. In this session we should have a serious examination of what is lacking and what is needed from the standards such as CityGML, IndoorGML and X3D to provide richer 3D experiences.

Timo Engelke, Fraunhofer IGD and Anita Havele, Web 3D Consortium

Session 10

Title: Advance Community Resources

The participants of the meeting engage in collaboration on vocabulary, AR use cases, AR standards landscape, architecture and publish updates to the existing files, or notes for future study.

Session 11

Title: Next Steps and Conclusions

The delegates of the meeting will collaborate for this final session to define the next steps they wish their organizations and institutes to pursue and to chart out the future. By way of a facilitated discussion amongst the meeting participants, the meeting with close with a clearer agenda for the coming months.